It can be a community you belong to, or an organisation, or a culture.īut here’s the key: an extra has no independent game existence. More than that, it can be a sidekick, or a vehicle or starship you use. It can be a piece of equipment it can be a special ability. In play, an extra can represent all kinds of things. It can be much bigger than that, though it can expand almost all the way up to a character in size, with skills, stunts, aspects, and even equipment and aspects of its own. It’s a bit like an NPC stat block, except it can contain just one element – maybe a skill, or an aspect. In some ways they remind me of the “sprites” which revolutionised computer games in the 1980s small pseudo-genetic “pods” of roleplaying power, amazingly flexible and very easy to customise.Īn extra is a discrete yet viable roleplaying “container”. Why’s that? For me, it’s down to Fate Core‘s concept of extras. That’s actually worked out very well Fate Core is an amazing evolution of the Fate system, and absolutely perfect for Mindjammer. I was first asked to produce a new edition just as we were about to go to print with Mindjammer Adventures the delays which followed meant that by the time I started the rewrite again, it was with Mindjammer Press, and using the new Fate Core system from Evil Hat Productions. Mindjammer has undergone quite a transformation since winning a Judges Spotlight Award at the ENnies in 2010.
#FATE CORE RULEBOOK PDF DOWNLOAD#
Preorders are still open and the Thoughtcast Edition available for immediate download if you want to grab a copy!
#FATE CORE RULEBOOK PDF PDF#
The Thoughtcast Edition is a 99.x% complete version of the game, and we’re now finalising the text ready for going to print and issuing an updated PDF at the end of February. All pre-order customers of Mindjammer receive an immediate download of the PDF Thoughtcast Edition of the game, and we’ve been getting some great feedback. Those of you who know me, have been following this blog or progress on the Mindjammer project, will know this has been a while coming…įirst up – thank you everyone for your encouragement and support, both in the year or two of work on Mindjammer 2nd edition, and in the past week with pre-ordering the game and helping spread the word about this brand-new offering in the science-fiction roleplaying game space. Just a week ago we launched the pre-order of Mindjammer – The Roleplaying Game, my new far future transhuman science-fiction RPG for the awesome Fate Core system.